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Robert Brede

I am a computer games enthusiast, especially first person and puzzle games. I am currently in my first year of a Games Programming course at Bournemouth University. Below I have showcased some of the work I have done this year.

Qualifications

Bournemouth University: Games Programming

Software Programming:

    Assignment 1 - C++ Console Based Game - 88%

    Assignment 2 - C++/Allegro Graphical Game - n/a

 

Computer Graphics for Games:

    Assignment 1 - C++ Trigonemtry Calculator - 75%

    Assignment 2 - C++ Vector/Matrix Library - n/a

 

Game Production Techniques:

    Assignment 1 - Unreal 4 Level Design - 65%

    Assignment 2 - Maya Vehicle Model - n/a

 

Media Devices and Networks:

    Assignment 1 - Gaming Console Components/Architecture Essay - 75%

    Assignment 2 - Packet Tracer Network - n/a

 

Creative Busines Awareness:

    Assignment 1 - Business Concepts in Gaming History Essay - 57%

    Assignment 2 - Online Eportfolio - n/a

Copy of my CV:
Qualifications
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Showcase
Showcase

Console Based Trigonometry Calculator

  • This was the first C++ coding assignment I recieved during my Games Programming Course, to create a program which could calculate the unknowns of a triangle, given enough information. My program can calculate the unknowns for a right-angled, and oblique (non right-angled) trangle, if given enough data. 

Console Based Blackjack Game

  • This assignment was to create a single player blackjack game, where the player could bet money against a dealer, play a hand of blackjack, then recieve the winnings, if the player won. It was a test of our understanding of C++ structures, which were used to define the cards being dealt.

 

Unreal 4 Level

  • A rooftops themed level made in UE4, made for the Games Production assignment. It would be aimed as a deathmatch on a first person shooter.

Business Research Tasks

These were research tasks set in the business part of the course, which look into different aspects of how the gaming industry works.

Contact

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