Robert Brede
I am a computer games enthusiast, especially first person and puzzle games. I am currently in my first year of a Games Programming course at Bournemouth University. Below I have showcased some of the work I have done this year.

Qualifications
Bournemouth University: Games Programming
Software Programming:
Assignment 1 - C++ Console Based Game - 88%
Assignment 2 - C++/Allegro Graphical Game - n/a
Computer Graphics for Games:
Assignment 1 - C++ Trigonemtry Calculator - 75%
Assignment 2 - C++ Vector/Matrix Library - n/a
Game Production Techniques:
Assignment 1 - Unreal 4 Level Design - 65%
Assignment 2 - Maya Vehicle Model - n/a
Media Devices and Networks:
Assignment 1 - Gaming Console Components/Architecture Essay - 75%
Assignment 2 - Packet Tracer Network - n/a
Creative Busines Awareness:
Assignment 1 - Business Concepts in Gaming History Essay - 57%
Assignment 2 - Online Eportfolio - n/a
Copy of my CV:
Showcase
Console Based Trigonometry Calculator
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This was the first C++ coding assignment I recieved during my Games Programming Course, to create a program which could calculate the unknowns of a triangle, given enough information. My program can calculate the unknowns for a right-angled, and oblique (non right-angled) trangle, if given enough data.


Console Based Blackjack Game
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This assignment was to create a single player blackjack game, where the player could bet money against a dealer, play a hand of blackjack, then recieve the winnings, if the player won. It was a test of our understanding of C++ structures, which were used to define the cards being dealt.
Unreal 4 Level
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A rooftops themed level made in UE4, made for the Games Production assignment. It would be aimed as a deathmatch on a first person shooter.